Website powered by

Devil Sword Sparda

Fan art of the legendary devil arm from Devil May Cry. This project took about 1.5 weeks from gathering the concept art to rendering in Marmoset Toolbag 3. The modeling was done in 3ds Max and ZBrush, baking in Marmoset Toolbag 3, texturing in Substance Painter, and rigging in Maya. It can switch forms from it's iconic greatsword form, to a spear-like shape as well as a scythe.

Turnaround

Turnaround

High Poly

High Poly

Wireframe

Wireframe

Texture Maps

Texture Maps

Weapon Forms

Weapon Forms

Rig

Rig

Development

Development